Witam postanowilem napisac poradnik o zrobioniu ots najpierw sciagnijmy takie cos: www.winrar.pl i to instalujemy a potem jeszcze silnik pod tibie 8.0 mozecie tez scuagnac 8.1 jezeli chcecie http://otsoft.pl/index.php?option=com_c … &Itemid=46 potem po sciagneiciu tego silnika musimy wypakowac za pomoca notatnika potem prawym klaiszem myszki na Evolution 0.7.9 SQL i naciskamy "wypakuj tutaj" i czekamy na wypakowywanie jezeli juz wypakuje wlazimy w folder z Evolution 0.7.9 SQL i w config.lua i postanowilem wytlumaczyc wam kilka wyrazów co zostawic a co nie xD wiec wlazimy i pisze nam takie cos::
-------- config.lua -------- -- Evolution 8.0 By Dashi -- Config file for OTServ -- ----------------------------
-- data directory location datadir = "data/" <--zostawiamy
-- map location map = "data/world/Evolutions.otbm" <--zostawiamy
-- mapkind -- options: OTBM for binary map, XML for OTX map mapkind = "OTBM"<--zostawiamy
-- map store location (for XML only) mapstore = "data/world/Evolutions-mapstore.xml" <--skrot do mapki
-- house store location (for XML only) housestore = "data/world/Evolutions-housestore.xml" <---skrot do house
-- bans storage (for XML only) banIdentifier = "data/bans.xml" <--zostawiamy
-- server name servername = "Dashi ots " <-nazwa ots
-- server location location = "Polska" <---kraj
-- server ip (the ip that server listens on) ip = "5.87.178.87" <---twoj ip mozesz go sprawdzic na
-- server port (the port that server listens on) port = "7171" <-port zostw
-- server url url = "www.tibia.net.pl" <--strona internetowa
-- server owner name ownername = "GoD Dashi" <--Admin otsa
-- server owner email owneremail = "Dashi@onet.eu" <---e:mail
-- world type -- options: pvp, no-pvp, pvp-enforced worldtype = "pvp" <---w jakim swiecie chcesz grac
-- exhausted time in ms (1000 = 1 second) exhausted = 1000 <--co ile zmeczenie 1000, jedna sek
-- exhausted time in ms for non-aggressive spells (1000 = 1 second) exhaustedheal = 1000 <---co ile zmeczenie 1000,jedna sek od czarow
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second) exhaustedadd = 200 <--to to samo co wszedzie
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second) pzlocked = 60*1000 <---ile ma trwac pz
-- house rent period -- options: daily, weekly, monthly houserentperiod = "weekly" <--zostawiamy
-- motd (the message box that you sometimes get before you choose characters) motd = "Witamy na Dashi ots <--co a pisac przed lista postaci motdum:1
-- login message loginmsg = "Witamy na Dashi ots. A Have Fun!" <-co ma pisac po wlogowaniu sie na ots
-- how many logins attempts until ip is temporary disabled -- set to 0 to disable logintries = 0 <--co ile disabled ale lepiej zostawic
-- how long the retry timeout until a new login can be made (without disabling the ip) retrytimeout = 60*1000 <--zostawiamy
-- how long the player need to wait until the ip is allowed again logintimeout = 0 <--zostawiamy
-- allow clones (multiple logins of the same char) -- options: 0 (no), 1 (yes) allowclones = 1 <--zostawiamy
-- max number of players allowed maxplayers = "20" <---max player ots
-- SQL type -- options: mysql, sqlite sql_type = "mysql" <--zostawiamy
--- MySQL part (ignore if you are using SQLite) sql_host = "localhost"<--zostawiamy sql_user = "root"<--zostawiamy sql_pass = "" sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL) sqlite_db = "db.s3db"
------------------------------------------------------------------------------------------------- ---------------------------- Evolutions Basic Configuration ---------------------------- -------------------------------------------------------------------------------------------------
-- world name (shows in the character list) worldname = "Dashi ots" <---nazwa swiata otsa
-- time to save the server (default = 5) autosave = 1000 <--co ile save 5, 5 min
-- do you want to enable cap system? (yes/no) capsystem = "no" <---czy ma byc cap system
-- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 15 <---co ile kick playera nie oznaczajac oznak zycia
-- how many summons player can have maxsummons = 2 <--zostawiamy
-- maximum items in depot maxdepotitems = 1000 <---max item depo
-- learn spells (yes/no) learnspells = "no"
-- do you want everyone to have premium freepremium = "yes" <--zostawiamy
-- remove ammunation? (bolts/arrows) removeammunation = "no" <--czy ma sie konczyc bolty
-- remove rune charges? (sd/hmm/gfb) removerunecharges = "no" <---czy ma sie konczyc runy
-- use item hotkeys? (yes/no) itemhotkeys = "yes" <--zostawiamy
-- shoot trough battle window on players? (yes/no) battlewindowplayers = "yes"
-- use account manager? (yes/no) accountmanager = "yes" <---cz chcesz account manager
-- summon follows master everywhere summonsfollow = "yes"
-- allow outfit change outfitchange = "yes"
-- damage to players with the same feet feetdamage = "yes"
-- guild system type (SQL only)(ingame/online) -- online guild system requires the latest Swelia AAC guildsystem = "ingame"
------------------------------------------------------------------------------------- ----------------------------------- Multipliers ----------------------------------- -------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters) expmul = 9999 <---exp
-- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 9999999 <---exp pvp enfo
-- monster lootrating (how much faster you get items from monsters) lootmul = 2
-- skill multiplier (another multiplier in data/vocations.xml) skillmul = 500 <---skill
-- manaspent multiplier (another multiplier in data/vocations.xml) manamul = 500 <-- szybkosc many
-- how many monsters spawn at a time in 1 spawn spawnmul = 1
-- Price for each SQM when buying a house houseprice = 50
-- level to buy a house houselevel = 100 <--lvl od ktoreo mozna mic hate
-- maximum death entries per player maxdeathentries = 10
-- max message buffer (default = 4) -- how fast you get muted messagebuffer = 99999999999999999999
-- minimum action interval (default = 200) minactioninterval = 200
-- protection for those under this level protectionlimit = 50
-- critical damage and chance {chance, extra damage percent} criticaldamage = {"0", "0"}
--------------------------------------------------------------------------------------- -------------------------- Skull System configuration ------------------------- ---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute) whitetime = 3
-- time to lose one frag (1 = 1 minute) fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag) banunjust = 999999999999999999999999999999999
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) redunjust = 10
-- bantime, for how long the player is banned (1 = 1 hour) bantime = 0*1
-------------------------------------------------------------------------------------- ------------------------------- GM access rights -------------------------------- --------------------------------------------------------------------------------------
-- access to walk into houses and open house doors accesshouse = 3
-- access to login without waiting in the queue or when server is closed accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1
-- access to move distant items from/to distant locations accessremote = 3
-- access to see id and position of the item you are looking at accesslook = 2
Tak teraz wezm sie za dodawanie gmów itp wlazimy w data<>players i tak potem sa gracze i graczowi ktoremu chcesz dac gma otwierasz za pomoca "notatnik" i mamy tam takie cos
[<?xml version="1.0" encoding="UTF-8"?> <player name="Dashi" account="8853383" sex="1" lookdir="1" exp="18235694425" voc="1" level="1032" access="1" cap="10620" maglevel="100081" soul="100" maxdepotitems="1000" lastlogin="1203352340"> <spawn x="974" y="984" z="7"/> <temple x="1000" y="1000" z="7"/> <health now="5310" max="5310" food="0"/> <mana now="9" max="30710" spent="1338369945"/> <skull redskulltime="0" redskull="0"/> <look type="128" head="20" body="30" legs="40" feet="50" addons="0"/> <skills> <skill skillid="0" level="10" tries="0"/> <skill skillid="1" level="10" tries="0"/> <skill skillid="2" level="20" tries="33891"/> <skill skillid="3" level="10" tries="0"/> <skill skillid="4" level="10" tries="0"/> <skill skillid="5" level="10" tries="71"/> <skill skillid="6" level="10" tries="0"/> </skills> <addons/> <deaths> <death name="Vicus" level="55" time="1203062774"/> <death name="Rysio" level="261" time="1203159694"/> <death name="Sexi Laska" level="255" time="1203159783"/> <death name="Sir Karol" level="249" time="1203164480"/> <death name="Sir Karol" level="579" time="1203164685"/> <death name="Royal" level="695" time="1203176060"/> <death name="Jupik" level="1010" time="1203352309"/> <death name="Jupik" level="1011" time="1203352335"/> </deaths> <spells/> <blessings/> <inventory> <slot slotid="1"> <item id="2490"/> </slot> <slot slotid="3"> <item id="1988"> <inside> <item id="2148" count="90"/> <item id="2152" count="50"/> <item id="2273" count="99" charges="99"/> <item id="2152" count="49"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> <item id="2260"/> </inside> </item> </slot> <slot slotid="5"> <item id="2260"/> </slot> <slot slotid="6"> <item id="2392"/> </slot> <slot slotid="7"> <item id="2468"/> </slot> <slot slotid="10"> <item id="2268" count="1" charges="1"/> </slot> </inventory> <depots> <depot depotid="1"> <item id="2590"> <inside> <item id="2594"/> </inside> </item> </depot> </depots> <storage> <data key="2160" value="1"/> <data key="2578" value="1203062621"/> <data key="10001001" value="8912896"/> <data key="10001002" value="8978432"/> <data key="10001003" value="9043968"/> <data key="10001004" value="9109504"/> <data key="10001005" value="9175040"/> <data key="10001006" value="9240576"/> <data key="10001007" value="9306112"/> <data key="10001008" value="9633792"/> <data key="10001009" value="9699328"/> <data key="10001010" value="9764864"/> <data key="10001011" value="9830400"/> <data key="10001012" value="10158080"/> <data key="10001013" value="10223616"/> <data key="10001014" value="10289152"/> <data key="10001015" value="10354688"/> </storage> </player>
i my mam szukac acces to dajemy ctrl+f i szukamy acces i teraz tak
acces 1 - tutor acces 2- senior tutor acces 3 - GM Gamemaster acces 4 - Senior Gamemaster acces 5 - GoD acces 6 - Adminstrator
wiec dajemy np acces 5 a gracz ktoremu chcesz dac gma ma byc wylogowany z gry potem wylaczasz zapisz i ma kolega GoD :-]
Jezeli ktos che odpalic ots jest tam taka wodna ikonka z napisem Evolution 0.7.9 SQL i wyswietli sie takie czarne to musimy czekac az bedzie pisalo Ots Running... i ots bedzie wlacony mysle ze pomoglem ;}
|