Forum OTS
Witam postanowilem napisac poradnik o zrobioniu ots
najpierw sciagnijmy takie cos:
www.winrar.pl
i to instalujemy
a potem jeszcze silnik pod tibie 8.0
mozecie tez scuagnac 8.1 jezeli chcecie
http://otsoft.pl/index.php?option=com_c … &Itemid=46
potem po sciagneiciu tego silnika musimy wypakowac za pomoca notatnika
potem prawym klaiszem myszki na Evolution 0.7.9 SQL i naciskamy "wypakuj tutaj"
i czekamy na wypakowywanie jezeli juz wypakuje wlazimy w folder z Evolution 0.7.9 SQL
i w config.lua i postanowilem wytlumaczyc wam kilka wyrazów co zostawic a co nie xD
wiec wlazimy i pisze nam takie cos::
-------- config.lua --------
-- Evolution 8.0 By Dashi
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/" <--zostawiamy
-- map location
map = "data/world/Evolutions.otbm" <--zostawiamy
-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"<--zostawiamy
-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml" <--skrot do mapki
-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml" <---skrot do house
-- bans storage (for XML only)
banIdentifier = "data/bans.xml" <--zostawiamy
-- server name
servername = "Dashi ots " <-nazwa ots
-- server location
location = "Polska" <---kraj
-- server ip (the ip that server listens on)
ip = "5.87.178.87" <---twoj ip mozesz go sprawdzic na
-- server port (the port that server listens on)
port = "7171" <-port zostw
-- server url
url = "www.tibia.net.pl" <--strona internetowa
-- server owner name
ownername = "GoD Dashi" <--Admin otsa
-- server owner email
owneremail = "Dashi@onet.eu" <---e:mail
-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "pvp" <---w jakim swiecie chcesz grac
-- exhausted time in ms (1000 = 1 second)
exhausted = 1000 <--co ile zmeczenie 1000, jedna sek
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000 <---co ile zmeczenie 1000,jedna sek od czarow
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200 <--to to samo co wszedzie
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000 <---ile ma trwac pz
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly" <--zostawiamy
-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Dashi ots <--co a pisac przed lista postaci
motdum:1
-- login message
loginmsg = "Witamy na Dashi ots. A Have Fun!" <-co ma pisac po wlogowaniu sie na ots
-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0 <--co ile disabled ale lepiej zostawic
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000 <--zostawiamy
-- how long the player need to wait until the ip is allowed again
logintimeout = 0 <--zostawiamy
-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1 <--zostawiamy
-- max number of players allowed
maxplayers = "20" <---max player ots
-- SQL type
-- options: mysql, sqlite
sql_type = "mysql" <--zostawiamy
--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"<--zostawiamy
sql_user = "root"<--zostawiamy
sql_pass = ""
sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Dashi ots" <---nazwa swiata otsa
-- time to save the server (default = 5)
autosave = 1000 <--co ile save 5, 5 min
-- do you want to enable cap system? (yes/no)
capsystem = "no" <---czy ma byc cap system
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15 <---co ile kick playera nie oznaczajac oznak zycia
-- how many summons player can have
maxsummons = 2 <--zostawiamy
-- maximum items in depot
maxdepotitems = 1000 <---max item depo
-- learn spells (yes/no)
learnspells = "no"
-- do you want everyone to have premium
freepremium = "yes" <--zostawiamy
-- remove ammunation? (bolts/arrows)
removeammunation = "no" <--czy ma sie konczyc bolty
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no" <---czy ma sie konczyc runy
-- use item hotkeys? (yes/no)
itemhotkeys = "yes" <--zostawiamy
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"
-- use account manager? (yes/no)
accountmanager = "yes" <---cz chcesz account manager
-- summon follows master everywhere
summonsfollow = "yes"
-- allow outfit change
outfitchange = "yes"
-- damage to players with the same feet
feetdamage = "yes"
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 9999 <---exp
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 9999999 <---exp pvp enfo
-- monster lootrating (how much faster you get items from monsters)
lootmul = 2
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 500 <---skill
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 500 <-- szybkosc many
-- how many monsters spawn at a time in 1 spawn
spawnmul = 1
-- Price for each SQM when buying a house
houseprice = 50
-- level to buy a house
houselevel = 100 <--lvl od ktoreo mozna mic hate
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 99999999999999999999
-- minimum action interval (default = 200)
minactioninterval = 200
-- protection for those under this level
protectionlimit = 50
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 3
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 999999999999999999999999999999999
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 10
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 0*1
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2
Tak teraz wezm sie za dodawanie gmów itp
wlazimy w data<>players i tak potem sa gracze i graczowi ktoremu chcesz dac gma
otwierasz za pomoca "notatnik" i mamy tam takie cos
[<?xml version="1.0" encoding="UTF-8"?>
<player name="Dashi" account="8853383" sex="1" lookdir="1" exp="18235694425" voc="1" level="1032" access="1" cap="10620" maglevel="100081" soul="100" maxdepotitems="1000" lastlogin="1203352340">
<spawn x="974" y="984" z="7"/>
<temple x="1000" y="1000" z="7"/>
<health now="5310" max="5310" food="0"/>
<mana now="9" max="30710" spent="1338369945"/>
<skull redskulltime="0" redskull="0"/>
<look type="128" head="20" body="30" legs="40" feet="50" addons="0"/>
<skills>
<skill skillid="0" level="10" tries="0"/>
<skill skillid="1" level="10" tries="0"/>
<skill skillid="2" level="20" tries="33891"/>
<skill skillid="3" level="10" tries="0"/>
<skill skillid="4" level="10" tries="0"/>
<skill skillid="5" level="10" tries="71"/>
<skill skillid="6" level="10" tries="0"/>
</skills>
<addons/>
<deaths>
<death name="Vicus" level="55" time="1203062774"/>
<death name="Rysio" level="261" time="1203159694"/>
<death name="Sexi Laska" level="255" time="1203159783"/>
<death name="Sir Karol" level="249" time="1203164480"/>
<death name="Sir Karol" level="579" time="1203164685"/>
<death name="Royal" level="695" time="1203176060"/>
<death name="Jupik" level="1010" time="1203352309"/>
<death name="Jupik" level="1011" time="1203352335"/>
</deaths>
<spells/>
<blessings/>
<inventory>
<slot slotid="1">
<item id="2490"/>
</slot>
<slot slotid="3">
<item id="1988">
<inside>
<item id="2148" count="90"/>
<item id="2152" count="50"/>
<item id="2273" count="99" charges="99"/>
<item id="2152" count="49"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
<item id="2260"/>
</inside>
</item>
</slot>
<slot slotid="5">
<item id="2260"/>
</slot>
<slot slotid="6">
<item id="2392"/>
</slot>
<slot slotid="7">
<item id="2468"/>
</slot>
<slot slotid="10">
<item id="2268" count="1" charges="1"/>
</slot>
</inventory>
<depots>
<depot depotid="1">
<item id="2590">
<inside>
<item id="2594"/>
</inside>
</item>
</depot>
</depots>
<storage>
<data key="2160" value="1"/>
<data key="2578" value="1203062621"/>
<data key="10001001" value="8912896"/>
<data key="10001002" value="8978432"/>
<data key="10001003" value="9043968"/>
<data key="10001004" value="9109504"/>
<data key="10001005" value="9175040"/>
<data key="10001006" value="9240576"/>
<data key="10001007" value="9306112"/>
<data key="10001008" value="9633792"/>
<data key="10001009" value="9699328"/>
<data key="10001010" value="9764864"/>
<data key="10001011" value="9830400"/>
<data key="10001012" value="10158080"/>
<data key="10001013" value="10223616"/>
<data key="10001014" value="10289152"/>
<data key="10001015" value="10354688"/>
</storage>
</player>
i my mam szukac acces to dajemy ctrl+f i szukamy
acces i teraz tak
acces 1 - tutor
acces 2- senior tutor
acces 3 - GM Gamemaster
acces 4 - Senior Gamemaster
acces 5 - GoD
acces 6 - Adminstrator
wiec dajemy np acces 5
a gracz ktoremu chcesz dac gma ma byc wylogowany z gry
potem wylaczasz zapisz i ma kolega GoD :-]
Jezeli ktos che odpalic ots jest tam taka wodna ikonka z napisem Evolution 0.7.9 SQL
i wyswietli sie takie czarne to musimy czekac
az bedzie pisalo Ots Running...
i ots bedzie wlacony mysle ze pomoglem ;}
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