#1 2008-12-08 16:53:18

MagMagikI

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Zarejestrowany: 2008-12-07
Posty: 21
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Jak zrobic wlasny ots?

Witam postanowilem napisac poradnik o zrobioniu ots
najpierw sciagnijmy takie cos:
www.winrar.pl
i to instalujemy
a potem jeszcze silnik pod tibie 8.0
mozecie tez scuagnac 8.1 jezeli chcecie
http://otsoft.pl/index.php?option=com_c … &Itemid=46
potem po sciagneiciu tego silnika musimy wypakowac za pomoca notatnika
potem prawym klaiszem myszki na Evolution 0.7.9 SQL i naciskamy "wypakuj tutaj"
i czekamy na wypakowywanie jezeli juz wypakuje wlazimy w folder z Evolution 0.7.9 SQL
i w config.lua i postanowilem wytlumaczyc wam kilka wyrazów co zostawic  a co nie xD
wiec wlazimy i pisze nam takie cos::




-------- config.lua --------
-- Evolution 8.0 By Dashi
-- Config file for OTServ --
----------------------------

-- data directory location
datadir = "data/" <--zostawiamy

-- map location
map = "data/world/Evolutions.otbm"  <--zostawiamy

-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"<--zostawiamy

-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml" <--skrot do mapki

-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml" <---skrot do house

-- bans storage (for XML only)
banIdentifier = "data/bans.xml"   <--zostawiamy

-- server name
servername = "Dashi ots "  <-nazwa ots

-- server location
location = "Polska"  <---kraj

-- server ip (the ip that server listens on)
ip = "5.87.178.87"  <---twoj ip mozesz go sprawdzic na

-- server port (the port that server listens on)
port = "7171"  <-port zostw

-- server url
url = "www.tibia.net.pl"  <--strona internetowa

-- server owner name
ownername = "GoD Dashi"   <--Admin otsa

-- server owner email
owneremail = "Dashi@onet.eu"   <---e:mail

-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"  <---w jakim swiecie chcesz grac

-- exhausted time in ms (1000 = 1 second)
exhausted = 1000  <--co ile zmeczenie 1000, jedna sek

-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000  <---co ile zmeczenie 1000,jedna sek od czarow

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200 <--to to samo co wszedzie

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000   <---ile ma trwac pz

-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"  <--zostawiamy

-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Dashi ots <--co a pisac przed lista postaci
motdum:1

-- login message
loginmsg = "Witamy na Dashi ots. A Have Fun!"  <-co ma pisac po wlogowaniu sie na ots

-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0   <--co ile disabled ale lepiej zostawic

-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000 <--zostawiamy

-- how long the player need to wait until the ip is allowed again
logintimeout = 0 <--zostawiamy

-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1  <--zostawiamy

-- max number of players allowed
maxplayers = "20"  <---max player ots

-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"   <--zostawiamy

--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"<--zostawiamy
sql_user = "root"<--zostawiamy
sql_pass = ""
sql_db   = "otserv"

--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"

-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------

-- world name (shows in the character list)
worldname = "Dashi ots"  <---nazwa swiata otsa

-- time to save the server (default = 5)
autosave = 1000   <--co ile save 5, 5 min

-- do you want to enable cap system? (yes/no)
capsystem = "no"  <---czy ma byc cap system

-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15   <---co ile kick playera nie oznaczajac oznak zycia

-- how many summons player can have
maxsummons = 2  <--zostawiamy

-- maximum items in depot
maxdepotitems = 1000  <---max item depo

-- learn spells (yes/no)
learnspells = "no"

-- do you want everyone to have premium
freepremium = "yes"  <--zostawiamy

-- remove ammunation? (bolts/arrows)
removeammunation = "no"  <--czy ma sie konczyc bolty

-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no"    <---czy ma sie konczyc runy

-- use item hotkeys? (yes/no)
itemhotkeys = "yes"  <--zostawiamy

-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"

-- use account manager? (yes/no)
accountmanager = "yes"  <---cz chcesz account manager

-- summon follows master everywhere
summonsfollow = "yes"

-- allow outfit change
outfitchange = "yes"

-- damage to players with the same feet
feetdamage = "yes"

-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"

-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------

-- experience multiplier (how much faster you got exp from monsters)
expmul = 9999  <---exp

-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 9999999  <---exp pvp enfo

-- monster lootrating (how much faster you get items from monsters)
lootmul = 2

-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 500  <---skill

-- manaspent multiplier  (another multiplier in data/vocations.xml)
manamul = 500 <-- szybkosc many

-- how many monsters spawn at a time in 1 spawn
spawnmul = 1

-- Price for each SQM when buying a house
houseprice = 50

-- level to buy a house
houselevel = 100   <--lvl od ktoreo mozna mic hate

-- maximum death entries per player
maxdeathentries = 10

-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 99999999999999999999

-- minimum action interval (default = 200)
minactioninterval = 200

-- protection for those under this level
protectionlimit = 50

-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}

---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------

-- time to lose a white skull (1 = 1 minute)
whitetime = 3

-- time to lose one frag (1 = 1 minute)
fragtime = 1*60

-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 999999999999999999999999999999999

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 10

-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 0*1

--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------

-- access to walk into houses and open house doors
accesshouse = 3

-- access to login without waiting in the queue or when server is closed
accessenter = 1

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3

-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1

-- access to move distant items from/to distant locations
accessremote = 3

-- access to see id and position of the item you are looking at
accesslook = 2


Tak teraz wezm sie za dodawanie gmów itp
wlazimy w data<>players i tak potem sa gracze i graczowi ktoremu chcesz dac gma
otwierasz za pomoca "notatnik" i mamy tam takie cos


[<?xml version="1.0" encoding="UTF-8"?>
<player name="Dashi" account="8853383" sex="1" lookdir="1" exp="18235694425" voc="1" level="1032" access="1" cap="10620" maglevel="100081" soul="100" maxdepotitems="1000" lastlogin="1203352340">
  <spawn x="974" y="984" z="7"/>
  <temple x="1000" y="1000" z="7"/>
  <health now="5310" max="5310" food="0"/>
  <mana now="9" max="30710" spent="1338369945"/>
  <skull redskulltime="0" redskull="0"/>
  <look type="128" head="20" body="30" legs="40" feet="50" addons="0"/>
  <skills>
    <skill skillid="0" level="10" tries="0"/>
    <skill skillid="1" level="10" tries="0"/>
    <skill skillid="2" level="20" tries="33891"/>
    <skill skillid="3" level="10" tries="0"/>
    <skill skillid="4" level="10" tries="0"/>
    <skill skillid="5" level="10" tries="71"/>
    <skill skillid="6" level="10" tries="0"/>
  </skills>
  <addons/>
  <deaths>
    <death name="Vicus" level="55" time="1203062774"/>
    <death name="Rysio" level="261" time="1203159694"/>
    <death name="Sexi Laska" level="255" time="1203159783"/>
    <death name="Sir Karol" level="249" time="1203164480"/>
    <death name="Sir Karol" level="579" time="1203164685"/>
    <death name="Royal" level="695" time="1203176060"/>
    <death name="Jupik" level="1010" time="1203352309"/>
    <death name="Jupik" level="1011" time="1203352335"/>
  </deaths>
  <spells/>
  <blessings/>
  <inventory>
    <slot slotid="1">
      <item id="2490"/>
    </slot>
    <slot slotid="3">
      <item id="1988">
        <inside>
          <item id="2148" count="90"/>
          <item id="2152" count="50"/>
          <item id="2273" count="99" charges="99"/>
          <item id="2152" count="49"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
          <item id="2260"/>
        </inside>
      </item>
    </slot>
    <slot slotid="5">
      <item id="2260"/>
    </slot>
    <slot slotid="6">
      <item id="2392"/>
    </slot>
    <slot slotid="7">
      <item id="2468"/>
    </slot>
    <slot slotid="10">
      <item id="2268" count="1" charges="1"/>
    </slot>
  </inventory>
  <depots>
    <depot depotid="1">
      <item id="2590">
        <inside>
          <item id="2594"/>
        </inside>
      </item>
    </depot>
  </depots>
  <storage>
    <data key="2160" value="1"/>
    <data key="2578" value="1203062621"/>
    <data key="10001001" value="8912896"/>
    <data key="10001002" value="8978432"/>
    <data key="10001003" value="9043968"/>
    <data key="10001004" value="9109504"/>
    <data key="10001005" value="9175040"/>
    <data key="10001006" value="9240576"/>
    <data key="10001007" value="9306112"/>
    <data key="10001008" value="9633792"/>
    <data key="10001009" value="9699328"/>
    <data key="10001010" value="9764864"/>
    <data key="10001011" value="9830400"/>
    <data key="10001012" value="10158080"/>
    <data key="10001013" value="10223616"/>
    <data key="10001014" value="10289152"/>
    <data key="10001015" value="10354688"/>
  </storage>
</player>



i my mam szukac acces to dajemy ctrl+f i szukamy
acces i teraz tak

acces 1 - tutor
acces 2- senior tutor
acces 3 - GM Gamemaster
acces 4 - Senior Gamemaster
acces 5 - GoD
acces 6 - Adminstrator

wiec dajemy np acces 5
a gracz ktoremu chcesz dac gma ma byc wylogowany z gry
potem wylaczasz zapisz i ma kolega GoD :-]

Jezeli ktos che odpalic ots jest tam taka wodna ikonka z napisem Evolution 0.7.9 SQL
i wyswietli sie takie czarne to musimy czekac
az bedzie pisalo Ots Running...
i ots bedzie wlacony mysle ze pomoglem ;}

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